SPRING 2005
VOL. 6 NO. 2

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Have you ever purchased an electronic device—a remote control, a coffee maker, a DVD player—only to get home and find out that it is too complicated? You’re not alone. Most people put too much weight on the number of features a product offers and don’t give enough consideration to its usability--at least not until they get home, try to use the product, and in frustration finally chuck it into a drawer where it will never again see the light of day.

This phenomenon is called feature fatigue, and if you’ve ever spent twenty minutes fiddling with your remote or trying to figure out how to program your VCR, then you have first-hand experience with it. Smith PhD candidate Debora Viana Thompson, Assistant Professor Rebecca Hamilton, and Roland Rust, the David Bruce Smith Chair in Marketing and Director of the Center for Excellence in Service, examined feature fatigue in a series of studies using the Smith School’s Netcentric Behavioral Laboratory, with support from the Marketing Science Institute and the Smith School’s Center for Excellence in Service.

In a series of three studies, Thompson, Hamilton and Rust showed that consumers give more weight to a product’s capability benefits and less weight to a product’s usability before they use the product than after they use the product—despite the fact that a product’s usability strongly influences their satisfaction with the product.

The research culminated in a study which used the capabilities of Smith’s Behavioral Lab to allow participants to interact with an actual product—several different models of virtual digital video players. These virtual products allowed participants sitting at the computers in the lab to actually watch movies, record, adjust various audio settings, and use the fast forward and reverse buttons—just as they would with an actual DVD player.

“The Lab was such a great resource. I can’t imagine how we would have done the study without it, because the key aspect of the study was allowing participants to interface with the product,” says Thompson.

After using one of the virtual DVD players, participants were asked to rate their satisfaction with each product. While the “in-store” study showed that people prefer to purchase products with more features, the third study showed that when people actually had a chance to use the product, they were more satisfied with the simpler version.

Feature fatigue can be an important consideration for manufacturers and product designers, who don’t want their product languishing in a drawer or gathering dust on a shelf. “There is a trend in the market to pack a lot of features into one single device, like cellphone which can do everything—take photos, connect to the Internet, manage your calendar. Based on our results, this may not be the best strategy, especially for firms interested in building long-term customer value,” says Thompson.

A product crowded with features may be more attractive to consumers in the store, but too many features make a product overwhelming and hard to use, which leads to dissatisfaction with the product and perhaps even with the company. Even though people want more features, companies need to balance initial purchases against long-term satisfaction and repurchases. They could eventually lose market share if people are consistently and systematically unhappy with their product.

“When it comes to keeping a client over the long term, product satisfaction may be more important than just having an initial sale,” says Thompson.

The research paper based on these studies, “Feature Fatigue: When Product Capabilities Become Too Much of A Good Thing,” co-authored by Thompson, Hamilton and Rust, won the Marketing Science Institute’s 2004 Alden G. Clayton Doctoral Dissertation Proposal Competition and was accepted for publication by the Journal of Marketing Research.

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